
Generally a north or northwest course across the fatigue zone will work. Ride out towards Teldrassil and look for a good place to start your ride. Use an Elixir of Water Walking (or similar class ability) and have a fast land mount. The island takes the name of the "tree" as well, and a twilit forest now covers it. (Since the release of Cataclysm, Horde players can reach Teldrassil via flying mount from northern Darkshore.) Most other starting areas are directly accessible by the opposing faction without such obstacles. Prior to the Cataclysm, the only way for Horde players to get to Teldrassil itself was via ship from Auberdine (also Night-Elf controlled) on mainland Kalimdor. Teldrassil sees very little PvP action because Horde players have to cross through Rut'Theran Village and Darnassus. Trees, flora, and fauna are now verdantly spreading across the magical tree. The behemoth of a tree now dwarfs even Nordrassil, and is large enough that a decent amount of land has emerged atop its gargantuan limbs. However, at Malfurion's and Tyrande's wedding, Alexstrasza and Yserafinally gave Teldrassil their blessing, which persists to this day.

The new tree was not blessed by the Aspects at its birth, unlike its predecessor. Teldrassil is truly massive, a huge trunk rising out of the sea and holding the entire night elf homeland, and the capital of Darnassus, in its boughs.

They called this tree Teldrassil (¡°crown of the earth¡±) and built their city of Darnassus in its branches. It was here that the Circle of the Ancientsand the wise druids led by Fandral Staghelm pooled their power to create another World Tree, but on a smaller scale. Some time after the Third War, the night elves have moved their capital to an island off northwest Kalimdor. It is the new home of the reclusive night elves and a stunning testament to the power of their magic and connection with nature. Teldrassil (pronounced TELL-druh-sill) is an island and great tree off Kalimdor's northwestern coast. Payment: PayPal, Skrill, Cryptocurrencies.
